All notable changes to this project will be documented in this topic.
The format is based on Keep a Changelog.
Instant deploy - charge hit.
Random charge fail.
Delay for next attack on deploy.
Charge hit distance shorter by moving forward.
Updates for Public, dust2 and SWARM server rules:
14. FPS limit has been removed
12. SGS/GS with more than 100fps (1week ban)